Space Biscuits

A simple platforming game in which you need to collect all biscuits in each level before the timer runs out to progress into the next level. Use Recharge Areas to add time to the timer and stop it momentarily while standing in the area. 
Be careful they can only be used once.

Made in Godot Engine 4. All Art and SFX are made by me without the use of AI.
Developed during the Brackeys Game Jam 2025.2


Controls:

AD - Left/Right

Space - Jump

Licensing:

Music: "Polaris" by 1000Handz. Source: Free Music Archive. 
Licensed under CC BY 4.0.

Font: Pixelfy Sans, (c) Pixelify-Sans by Stefie Justprince / Typecalism Foundryline (https://github.com/eifetx/Pixelify
source: https://fonts.google.com/specimen/Pixelify+Sans
retrieved: 29.08.2025   
licensed under the [SIL Open Font License (OFL-1.1)] (https://openfontlicense.org/open-font-license-official-text/)


StatusReleased
PlatformsHTML5
Authormavole
GenrePlatformer
Made withGodot

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